• KITCHEN SINK

    ability to grab any item handy and use it as a weapon.
    | REFLEX [+quick] |
    skill level + 1d6 damage 


  • DEFENSE

    bonus to Strike Defense.


  • GRAB

    | BODY [+strong] |
    grab gets uncontested follow-up strike or shove.
    strike: BODY [+strong] damage
    shove
    : BODY [+strong] + 1d6 damage + knockdown


  • HAYMAKER

    a wild roundhouse punch
    | REFLEX [+quick] |
    | -2 to hit | double strike damage.


  • STRIKE

    punch. kick.
    | REFLEX [+quick] |
    BODY (+strong) damage


  • TACKLE

    | REFLEX [+quick] |
    BODY + REFLEX [+quick] damage