HARDCORE | special
Wrestlers get a Tough bonus.
Ranks 1 & 2 get +1 bonus.
Ranks 3 & 4 get +2 bonus.
Ranks 5 & 6 get +3 bonus.BOMB | grapple
a move in which a person is lifted into the air and brought forcefully to the ground. [powerbomb. samoan drop. F-1.]
| BODY [+strong] |
2d6 damage + BODY [+strong] damage + KnockdownCRUSH | grapple
the victim is grabbed and squeezed.
| BODY [+strong] |
BODY [+strong] damage.CUTTER | grapple
a move in which the wrestler grabs the opponent’s head and drops to the ground with him. [i.e. Stone Cold Stunner, Diamond Cutter or DDT]
| BODY [+strong] |
2d6 + Skill level damage. Stun check + KnockdownDEFENSE
bonus to Grapple and Dynamic Defense
DRIVER | grapple
a move in which a person is lifted into the air, inverted and driven to the ground head first. [piledriver, brainbuster]
| BODY [+strong] |
2d6 damage + opponent’s BODY damage + KnockdownLARIAT | dynamic
a running strike. if any damage is taken by victim, he is knocked down. | Critical is automatic knockdown.
| REFLEX [+quick] |
BODY [+strong] damage.SPEAR | dynamic
running tackle. | Critical is automatic knockdown.
| REFLEX [+quick] |
BODY + REFLEX (+quick) damage

