• b0dy_m0d

    a body modification that adds a semi-autonomous appendage capable of attacking independently of your primary actions… a tail, long tongue, tentacle, prehensile hair, etc.| REFLEX [+quick] v. Dodge |

    • Ranks 1 – 3:  one extra attack (with appendage). | Rank level + 1d6 damage

    • Ranks 4 – 6: one extra attack (with appendage). | Rank level + 2d6 damage
  • b0ne_mesh

    a process in which the skeleton is reinforced.


    • Ranks 1 & 2:  +1 BODY | +1 Tough
 | +1 BREAK
    • Ranks 3 & 4: +2 BODY | +2 Tough
| +2 BREAK
    • Ranks 5 & 6: +3 BODY | +3 Tough | +3 BREAK
  • c0mb@t_drugz

    performance enhancing drugs that simulate the effect of Quirks.

    • Rambo: simulates Berserker | Willpower bonus to your Damage resistance. protects against attacks that Tough does not.
    • Boost: simulates Darkside | randomly enhances your Perks. 3 points to divide among them. No cap.
    • Slo-Mo: simulates Focus | automatically dodge one attack per round.
    • SuperFreak: simulates Sadomasochist | +3 bonus when you take or inflict BREAK damage.
      • Rank 1 & 2: Choose one drug.
      • Rank 3 & 4: Choose two drugs.
      • Rank 5 & 6: Choose three drugs.

    Drugs last 3 rounds from the time they’re taken. Effects can only happen during this time.

  • cyber_0ptics

    offers real-time analysis of your opponent + surroundings.
    Bonus to attack and defense rolls.

    • Ranks 1 & 2:  +1 Bonus to attack and defense rolls.
    • Ranks 3 & 4: +2 Bonus to attack and defense rolls.
    • Ranks 5 & 6: +3 Bonus to attack and defense rolls.
  • knux

    reinforced knuckle bones implanted into your hand. damage bonus to punches


    • Ranks 1 – 3: Rank level + 1d6 damage
bonus
    • Ranks 4 – 6: Rank level + 2d6 damage
bonus
  • muscle_graft

     synthetic muscle is interwoven with your own.

    • Ranks 1 & 2:  +1 BODY | +1 Strong
  
    • Ranks 3 & 4: +2 BODY | +2 Strong
  
    • Ranks 5 & 6: +3 BODY | +3 Strong

  • nan0_b0ts

    microscopic robots are constantly at work repairing your body.
    At the end of each round, you recover 2 Life points for every 2 Spell levels.

      • 2 points at Ranks 1 & 2
      • 4 points at Ranks 3 & 4
      • 6 points at Ranks 5 & 6
  • pr0sthes!s

    You have a synthetic limb… be it cybernetic, vat grown or other is up to you.

    • arm: bonus to Precise | punch damage bonus.

    • leg: bonus to Quick | kick damage bonus.


    • Rank 1 – 3: one limb | +1 bonus 
    • Rank 4-5: two limbs | +2 bonus [must choose Arms or Legs]
    • Rank 6: all four limbs | +3  for both sets of bonuses

     

  • r!pps

     implanted blades. [ignores tough damage.] | REFLEX[+quick] vs. Dodge |

    • Ranks 1 – 3: Rank level + 1d6 damage

    • Ranks 4 – 6: Rank level + 2d6 damage

  • skin_j0b

    top layers of skin are synthetically reinforced.

    • Ranks 1 & 2:  -1 damage reduction
    • Ranks 3 & 4: -2 damage reduction
    • Ranks 5 & 6: -3 damage reduction
  • v@mps

    augmented teeth + jaw muscles. bonus damage to bite attacks. [ignores tough]

    |BODY + Rank Level damage|

  • w!red

    Your nervous system has been rewired to boost your speed / reaction time.


    • Ranks 1 & 2:  +1 REFLEX | +1 Quick

    • Ranks 3 & 4: +2 REFLEX | +2 Quick

    • Ranks 5 & 6: +3 REFLEX | +3 Quick