BRUTAL COUNTER
Lethal Fighters with Brutal defense get automatic throat shot against Botched attacks.
FINISHER
if a Critical throat shot or choke does BREAK damage, victim’s throat is collapsed. Fight over.
SLICK COUNTER
Lethal Fighters with Slick defense get an automatic chokehold against Botched attacks.
CHOKE
Ignores Tough bonus. | can tighten choke each action for damage. | Roll dice. Critical is instant death. Botch means they escaped. Any other result does damage. |
| BODY [+Strong] | roll automatically locks the hold in. |
BODY (+Strong) + skill level damage.DEFENSE
bonus to Strike + Grapple Defense.
DISARM
used to force a weapon from an opponent. Skill level vs. opponent’s weapon skill. On Critical, weapon is turned against attacker or taken.
| REFLEX (+Precise) |NERVE STRIKE
targets solar plexus, chin, base of nose or temple.
| REFLEX (+Precise) |
BODY (+Strong) damage + Stun Check with skill level penaltySECRET WEAPON
a hidden object that you use as a weapon. (i.e. Villanelle’s hairpin, Mushizo’s throat needle, Joker’s shoe blade, etc.)
| REFLEX (+Precise) vs. opponent’s MENTAL (+Instinct) |skill + 1d6 damage | ignores Tough bonus.
THROAT SHOT
Ignores Tough bonus.
| REFLEX (+Precise) |
BODY (+Strong) damage + skill level.