• CONCEALED WEAPON | special

    a hidden object that you use as a weapon. (i.e. Villanelle’s hairpin, Mushizo’s throat needle, Joker’s shoe blade, etc.)
    REFLEX [+precise] vs. opponent’s Dodge |

    skill + 1d6 damage | ignores Tough bonus.

  • DISARM | special

    used to force a weapon from an opponent. | On Critical, weapon is turned against attacker or taken. | REFLEX [+precise] + skill level vs. opponent’s weapon skill |

  • FATALITY | special

    if a Critical attack does BREAK damage, victim is killed instantly. Fight over.

  • CHOKE | grapple

    try to squeeze the life out of your enemies |
    | BODY [+strong] |
    BODY [+strong] damage. | ignores Tough 

  • DEFENSE

    bonus to Strike + Grapple Defense.

  • NERVE STRIKE | strike

    targets solar plexus, chin, base of nose or temple.
    | REFLEX [+precise] |
    BODY [+strong] damage + Stun Check with skill level penalty

  • THROAT SHOT | strike

    Ignores Tough bonus.
    | REFLEX [+precise] |
    Skill level [+strong] damage.