• KITCHEN SINK | special

    ability to grab any item handy and use it as a weapon.
    | REFLEX [+quick] | vs. Dodge
    skill level + 2d6 damage 

  • DEFENSE

    bonus to Strike Defense.

  • GRAB | grapple

    | BODY [+strong] |
    grab gets uncontested follow-up strike or slam [slamming your opponent into the nearest object. Your BODY [+strong] must be equal to or greater than their BODY rank to slam them.]
    strike: BODY [+strong] damage
    slam
    : BODY [+strong] + skill level damage 

  • HAYMAKER | strike

    a wild roundhouse punch
    | REFLEX [+quick] |
    | -2 to hit | double BODY damage [+strong] | critical haymakers do triple damage

  • STRIKES | strike

    punch. kick.
    | REFLEX [+quick] |
    BODY (+strong) damage

  • TACKLE | dynamic

    | REFLEX [+quick] |
    BODY [+quick] damage + knockdown